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mega man Recommendation video game music Video Games

The Prowess of The Protomen!

A fantastic example of how combining popular video game culture and music is a creative powerhouse unlike any other.

The Protomen performing live in Austin on February 28th, 2020.

Video games have quickly become one of the most popular forms of creative storytelling within the past few decades. With so many ideas and stories to be put into a playable experience, along with a wide range of genres and depth, it’s no wonder how they’ve become a major source of inspiration and creativity for many people. From artists using popular characters as models for their drawings, to people creating their own original characters within those universes to write their own takes on a franchise. I’ve certainly used video games as an inspiration in my life, most recently for smaller pieces of writing I’ve been working on for the better half of quarantine. However, I’d like to argue that no one has meshed their own creative pursuits with a passionate love for video games more than the band known as The Protomen.

The Protomen are an incredible eight-person ensemble dedicated to telling the story of the Mega Man series, but with a super dark and gruesome twist. Through their self titled album, as well as its later-released prequel, Act II: The Father of Death, the story follows Doctor Thomas Light and his pursuit to free himself and the world of its corrupt overlord and his former colleague, Doctor Albert Wily. It also follows the story of Mega Man and the trials he faces in fighting for justice, as well as his wrestling with his own self-consciousness and where he truly stands in the fight for freedom as a robot himself. With a beautiful blend of 80’s-inspired synths, intense sound production, and amazing storytelling, they weave an intricate tapestry with powerful reoccurring themes such as love, loss, corruption, betrayal, revenge, and above all, hope.

The band came to be from a group of college friends in Middle Tennessee State University’s recording program in 2003. What had started as a simple track recording class project later became their first official song, Due Vendetta, which then became a smash hit upon official release. This resulted in the writing and completion of the rest of their first album throughout their senior year. They went on to continue from their Nashville HQ post-graduation, and along with members coming and going throughout the years, they’ve become a huge success, and a well known name in the Mega Man community. They were even at one point personally invited to perform at San Diego Comic-Con by CAPCOM, the company that created Mega Man way back in 1987. They’ve taken their grim fairy tale of robots and revolution across the United States, and even across the world, inspiring crowds with their amazing rock n’ roll attitudes.

Though the band comes from humble roots and has been around since I was basically a toddler, I only learned about them within the last year or so. As an avid storyteller myself, I was drawn into the band’s concept as a rock opera group, something I had never really heard of before. And while I’m certainly no expert in Mega Man lore, I’m still a massive nerd who can appreciate the hard work and fantastic storytelling they provide through their albums. I was thankful enough to get to see them perform live in Austin at the end of February, along with the band TWRP, right before the Corona virus pandemic really kicked off. At the time I didn’t know many of their songs, but as I watched them on stage and saw how much energy and life they put into their performance, it made me want to know their lyrics and their story.

A signed poster someone from the VIP section gave to me at the Austin concert I attended. The first eight figures are the members of The Protomen, followed by TWRP.

Thankfully with the time I’ve spent in quarantine, listening to their music has helped feed my creative engine that’s severely lacked fuel while being cooped up inside. It’s also brought me a lot of joy and energy to hear the lead singers Raul Panther and Gambler Kirkdouglass’s amazing voices scream about robot anarchy in my ears for hours on end (not to mention I recently hurt my neck while jamming out to the band’s amazing cover of Mr. Roboto off of their 80’s cover album).

While I would normally end a blog post like this by linking to the band’s socials (which I will still totally do here and here) or simply recommending their music, I would mainly like to draw attention to something they’re currently offering on their online merch store. While they were on tour with TWRP, their hometown of Nashville was hit by a huge tornado, one that destroyed lots of properties and homes, and even a former concert venue they had performed at earlier on tour. They were initially going to host a huge benefit concert once the tour ended, but of course the Corona virus pandemic made it virtually impossible to do so. So, to compensate, the Protomen have released a limited run shirt, one where all of the proceeds will go to Hands On Nashville, a charity dedicated to tornado and COVID-19 relief to help the local communities get back on their feet. I highly recommend to check it out and purchase one if you’re interested and are able to, since it’s a very good cause, and you also get a sick piece of merch out of it. I’ll link the merch here, as well as a direct link to donate to Hands On Nashville if you still want to help but might not have the means to spend that kind of money.

Together, we can only hope to show the people of Nashville that hope doesn’t ride alone.

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animal crossing Game Reporting Recommendation Video Games

The Most Crucial Game of 2020 Is Already Out…

And it’s certainly not what you think.

How our calendars look now thanks to Corona Virus.

I know people are probably sick and tired of hearing about COVID-19 (and that I already talked about it in one my previous posts), but we all can agree it has significantly changed our lives, for better or worse. Whether you see the glass as half empty or half full is up to you, but it’s nice to try and take a moment to appreciate the good showing in dark times like these. (I also promise that this does relate to video games, you just gotta stick with me here.)

For me, like most other college students, I got an almost insufferably huge gain in the amount of free time I had, and was trying to get back into old hobbies that had fallen at the wayside of my busy student life. One of those was listening to podcasts, so I went on Spotify and put on one while I was cooking lunch at some point during quarantine. I didn’t think it was going to be anything remarkable – it was a podcast called The Besties, a video game review podcast hosted by four people who are currently working or have worked in the video game journalism industry. I had happened to pick the episode about the newest Animal Crossing, since that’s been what’s consuming 99% of my new found free time, but what they talked about besides their typical jokes and critiques really blew me away.

For those who don’t know, Animal Crossing: New Horizons came out on March 20th, just two weeks after the first confirmed US case of COVID-19 was announced. This date had been set in stone for a year or two since Nintendo had set it back for additional development, and of course no one back then could have ever predicted a pandemic consuming the world in such a short period of time. Fans had been waiting for this game since the previous mainline release in 2014, but in the entire six years of waiting for this game, no wait was more agonizing than the week leading up to its release. Fans were begging on twitter for an early release, mainly in response to most towns, states, and even countries beginning their descent into social distancing and lock down measures. The game still came out on time on the 20th however, and that’s when everything changed astronomically.

According to Justin McElroy of the Besties podcast, he mentioned that from early numbers being shown, Animal Crossing is predicted to sell 2.5 million units in Japan alone (which has been seemingly confirmed by the 1.88 million that’s already been sold). The game has been bigger than any Switch release so far, beating the former holder of the title, Super Smash Brothers Ultimate, who was at 1.23 million units sold. Not only that, but there had been nearly 400,000 Nintendo Switch consoles sold (again in Japan alone) in last week of post-release, also outselling their all-time best selling console, the Wii. Even without complete numbers from other countries, it is assured that this game will be a massive hit around the globe, but when you look past the numbers of sales and people playing the game, you really begin to see the magic Animal Crossing has captivated our current world with.

For those unfamiliar with the series, in this version of the game you own a private island that you can decorate to your liking. You also have cute animal villagers as your neighbors, as well as other helpful NPCs that can guide you through tasks or help you with changes you want to make. There’s also a small airport on every island, allowing players who have purchased Nintendo’s online service to connect to the internet and fly to visit other players islands on their friend lists. There’s even a keyboard pop up to type out messages, and little emotes you can learn from your local villagers to express yourself in game. People in their time of isolation are now thriving with this game, with friends, couples, and families being reunited over long distances and quarantines with this amazingly adorable platform – even I’ve made some long lost connections myself.

In one case, I have a friend named Ike who I’ve known essentially forever. We’ve known each other since we were about 14 or 15 years old, and we used to always play Animal Crossing: New Leaf together almost constantly. Ike sadly lives in New Jersey, while I live in Texas, and we’ve always connected for our love of the game and messing around in our respective little towns. Once we both got to college we didn’t really talk much, up until recently when New Horizons was, well, on the horizon. We talked for the first time in years, and now we talk even more regularly and play together on our islands, as if nothing had changed at all. While the game has certainly evolved and improved significantly, it’s also brought one of the people I hold near and dear to my heart back into my life again.

Of course, you can just imagine, with this being one of the many reconnections I personally have made, just think about how many old reunions and even new friends this game has brought to the millions of active players stuck in their homes. And now, as Animal Crossing is fulfilling its fate to be a gigantic hit in the world’s most crucial time of need, Griffin McElroy (also of the Besties Podcast) seems to put it best; “I genuinely do think [Animal Crossing: New Horizons] is going to be a very sort of special game in the pantheon of all games ever made, just because of what it’s doing for us right now.”

So, go call your loved ones, text your friends, and try your best to reconnect with someone you may have lost touch with. You never know what amazing things could happen in a time like this.

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blog review Game Reporting Introduction Recommendation Video Games

Blog Review – DigiFish Game Reviews

For my first blog review assignment, I decided to go local with my blog of choice, so let’s dive into DigiFish Game Reviews!

Run by fellow Texas State student Cole Nguyen, DigiFish is a blog idea that caught my eye under the class #FDOM20 hashtag on twitter. DigiFish prides itself on being the best blog around for video games reviews, but they are certainly not your typical pieces of criticism. They solely focus on one simple concept: fishing mechanics in different types of game! From Stardew Valley to NieR: Automata (which I didn’t even know had a fishing mechanic), this blog analyzes the intricate fishing mechanics on a set of criteria set by Nguyen himself, and then is given an overall score out of 10. However, now it’s time for the reviewer to be the reviewed.

DigiFish’s overall aesthetic is adorably and rather appropriately fish-themed, and while there are not many blog posts at the moment to read, they’re still super engaging and wholesome as far as reviews go. They’ve already done one over one of my personal favorite games, Stardew Valley, and even gave it a pretty sizable score! I admire how much effort he seems to have put in with the graphics in his articles, and in the Stardew one in particular. There are small gifs showing the fishing process in the game from start to finish, and it’s very well put together. Now granted I’ve already played Stardew Valley for many, many hours, but I’m sure if someone hadn’t played this before and came across this article, the mechanics would still be easy to understand in Nguyen’s writing.

In his intro blog post, Nguyen explains his choice to make a blog solely about video game fishing mechanics:

“I decided to start a blog about these two things because I personally have not seen anything like this. These two hobbies seem vastly different and some people may say that any fishing mini-game is boring, but for some reason I love them!”

Cole Nguyen of DigiFish Game Reviews

Overall, the only criticism I would have of this blog is the lack of content! Although I do understand how this quarantine has thrown everyone (including myself) for an odd and horrifying loop as we all try to find normalcy in our current circumstances. However, I do know he has a copy of the latest Animal Crossing game, so I can only hope he does a review on its fishing mechanics soon.

For now you can keep up with his blog and himself on twitter @ColeDNguyen below, and keep an eye out for a possible blog review from him of yours truly. Feel free to send him game recommendations with fishing mechanics to review as well!

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animal crossing Game Reporting Gaming Tips Recommendation Video Games

The Animal Crossing Nintendo Direct: What You Need to Know!

  • We’ve been starved for so long, but it’s finally here!

At long long last, the great Nintendo gods have blessed us gamers with the best news ever: a brand new Nintendo Direct solely dedicated to Animal Crossing updates.

With the game’s launch creeping ever closer on March 20th, we’ve only seen glimpses of the game through tiny trailers, where desperate fans micro-analyze every frame for new information. (Don’t believe me? Here’s a reddit post from 4 months ago with people getting excited that the player characters were getting more detailed knees. No joke.) Now, with the Direct having taken place on February 20th, we finally got a closer look as to what the final product will look like, and with it comes a huge surplus of information to cover.

If you want to watch the whole direct, here’s a link to the official video on Nintendo’s youtube channel, but I’m here to highlight my top five new features mentioned, so let’s get into it!

Highlight #1: Choosing where you (and your villagers) place your home!

That’s right ladies and gents, we’re starting off super strong with being able to actually pick where your villagers live. This is an Animal Crossing first, and for any person who’s even remotely familiar with the series can understand the pain of an unwanted villager moving into a special spot of rare flowers, or in the way of a homemade path that you worked so tirelessly to place. This is already super revolutionary since it’s been such a long time complaint across the entire series. All you have to do is just talk to the villager, get them to hand you their tent, and set it up how and where you please! You can also move your own tent anywhere you like, wherever you like, even when you upgrade to a house! Don’t feel like living by the beach anymore? Did you get an annoying villager you don’t like and want to move them to the other side of the island so you never have to see them again? The possibilities are endless!

Highlight #2: Decorating your space just got a huge makeover!

In Animal Crossing games of old, classic players will know the struggle of having to constantly push around, put away, take out and twirl furniture manually to get it just right, whether it was for your own aesthetic purposes, or to get that premium score from the Happy Home Academy. Well, worry and fuss no more, because Animal Crossing New Horizons will be the newest main line game to receive the Happy Home Academy treatment. The HHA game was a fun spin-off that came with a whole new way to decorate and customize houses, and yes, New Leaf technically did get this as an update, but it looks so well polished in the clips shown for New Horizons that I can’t wait to become my own personal interior designer once more.

Highlight #3: Island Tours 2.0!

For those familiar with Animal Crossing New Leaf, this may sound familiar to you. In New Leaf you could pay Kapp’n a few thousand bells to go to a special island, where you could go alone or meet with people online, and catch special bugs and fish that aren’t readily available on the mainland. In New Horizons however, it certainly earns the title of 2.0. You pay with Nook Miles instead of just bells, and you go on a plane to a random island of the new dodo pilots Wilbur and Orville’s choosing (fun fact: while I was writing this I realized they named the dodo brothers after the two men who invented the airplane, and it’s absolutely adorable.). There you can explore the whole island to your hearts content, finding cool bugs and fish, buried treasure, and even other villagers that you can bring home to live on your island! And the best part: it’s never the same island twice, so it’s always a fun and fresh experience. It’s the best upgrade for a getaway from a getaway.

Highlight #4: You can change the ENTIRE STRUCTURAL INTEGRITY of your island.

Now of course, this was advertised as something further down the line gameplay wise in the Direct, so you’ll have to put in quite a few long nights to get this feature in game, but I can guarantee it’s totally worth it. Players can get a Builder’s Permit, allowing them access to tools to not only pave pathways like games of old (with a new spin of course), but also to change the layout of the island itself. You can place land and water wherever you see fit. Suddenly want to have a moat around your house? Done. Want to have a convenient river crossing, but don’t want to sink hard-earned bells into a building a bridge? Just throw down some dirt and you’re good to go! Want to make a romantic waterfall appear out of thin air? Absolutely! The world – or island I should say – is your creative oyster for you to explore and build upon – or destroy.

Highlight #5: Amiibo Support CONFIRMED!!

Now for someone who’s a causal fan or new to the Animal Crossing series, this may not seem like a big deal, but as someone who loves collecting things related to their interests and will take any and all excuses to sink more money into it, I am absolutely thrilled! The physical amiibo figures never got much love from the the game they were released with, the infamous Animal Crossing Amiibo Festival for the WiiU, but now they will hopefully take up their rightful place in the spotlight (and on my shelf for that matter). There’s also mention of the amiibo trading cards working with the game as well, but in a more familiar way. Similar to Animal Crossing New Leaf, players can build a campsite on their island, use the amiibo card according to what villager they want to appear, and then they can find them camping out and ask them to live on their island permanently! This along with the choice of where to place your fellow villagers is going to make this game a true place to live your Animal Crossing dreams.

And thus concludes my list of my top five new features mentioned in the new Nintendo Direct. What did you guys think? Did you watch the Direct already? What were your favorite and least favorite parts? Have you even decided on a name for you island yet?

Let me know in the comments below!

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Introduction Video Games

Welcome to your Video Game Journey!

Hello there! My name is Harper Kenny, I’m 20 years old, a junior at Texas State University, and of course, I love video games! This blog is a part of my Digital Media class (along with my other social media, which I’ll link here and here), and I’ll be managing and posting to it for the rest of the semester. I’m going to make this blog about the wonderful world that video games have to offer, since it’s always been a life-long interest of mine.

As a little ice-breaker, here are some cool gaming facts about me:

  • My favorite genre of video games are probably life sim games (like Stardew Valley and Animal Crossing) or RPGs (aka role playing games, like Pokemon Mystery Dungeon or Earthbound)!
  • I proudly have over 200+ hours of gameplay in Stardew Valley.
  • I mainly play on Nintendo consoles, since I don’t have a TV or a console like an X-Box or Playstation (broke college kids, am I right?).
  • My guilty pleasure for gaming would be that I like to play the occasional dating sim, even if the concept is silly like Dream Daddy (where you date hot single dads) or Hatoful Boyfriend (where you…date birds), both of which are great sims with amazing stories, by the way.

I’ve been really passionate about video games ever since I watched my siblings play Legend of Zelda: Ocarina of Time and Majora’s Mask on our family’s old Nintendo 64. I like to keep up with the latest gaming news and trends, even if I don’t even own the hardware or software to play on. I’ve also watched a good amount of super goofy video game related videos to know there’s so much creativity in the world of video game blogging and news coverage to be tapped into.

So, what kind of stuff will I post to this blog? Well…

  • I would love to have some fun Top 10 articles pertaining to games, such as the best Nintendo franchises, video game soundtracks, or even the cutest female video game characters!
  • Definitely some recommendations and heart felt reviews on how games have shaped me with the important lessons I’ve learned from them. Video games aren’t all just hot anime girls and blowing stuff up with big guns.
  • Indie game highlights!!! Indie games are just as important to me as big hit titles, and I would argue a good bunch that I’ve played in the past have a lot more heart and story behind most mainstream games. Plus, I’ve always had a soft spot for smaller creators in any field, and the video game world is no exception.
  • Tips and tricks with certain game modes or challenges, like Pokemon Nuzlockes or Master Mode in Legend of Zelda.
  • And many more!

I’m really excited to be starting this blog for my class, as it finally gives me an outlet to be my big nerdy self, be passionate about video games, and even help with my grades. As far as an audience, I’d hope that other video game lovers, mainly those around my age range, can come together on my blog and just show an appreciation for this fantastic industry and how it’s changed our lives. And as far as what can come from this, who knows? Maybe this could land me a job at companies like IGN or Polygon as a writer someday, but until then, I hope you enjoy the content to come!

Now let go forth, and let the adventure begin!

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